Widescreen sizes are now rounded to increments of 8 to avoid misalignments ( #60). Fixed memory leak affecting every rendered frame ( #70).Implemented the fix for bsnes bug 173, which is mostly hypothetical for bsnes-hd as, for unknown reasons, it does not crash.Fixed bug #39, eliminating a superfluous columns of background colored pixels on right side of pillarboxed scenes, thanks to JimPancakes' research.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |